Sunday, 14 October 2012

Effects of 3D Virtual Reality of Plate Tectonics on Fifth Grade Students’ Achievement and Attitude Toward Science


Effects of 3D Virtual Reality of Plate Tectonics on Fifth Grade Students’
Achievement and Attitude Toward Science

Abstract-

This study examines the effects of a teaching method using 3D virtual reality simulations on
achievement and attitude toward science. An experiment was conducted with fifth-grade students
(N.41) to examine the effects of 3D simulations, designed to support inquiry-based science
curriculum. An ANOVA analysis revealed that the 3D group scored significantly higher on the
achievement test (F.7.03, p5.05) than the control group using traditional 2D visuals. A positive
change of attitude toward science was identified in both 3D and 2D groups, but it was not statistically
significant. A robust regression analysis revealed that neither gender nor ethnicity had any significant
effect on achievement tests or attitude. However, prior attitude had a significant determining effect
for later attitude in both groups.



One of Dr. Kim's early work with the focus on VR. 
The conclusion is simple and clear:
Technology innovations such as 3D VR and their availability to general public create new exciting opportunities to support various types of interactive learning environments. However, without the extensive work of educators to properly evaluate and integrate new technology into academically meaningful curriculum, such advanced tools often remain as well-showcased fancy gadgets.


Access to the full article here.


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