Sunday, 14 October 2012

Action research approach on mobile learning design for the underserved


Action research approach on mobile learning design
for the underserved

Abstract:
This paper discusses an action research study focused on developing a mobile learning model of literacy development for underserved migrant indigenous children in Latin America. The research study incorporated a cyclical action model with four distinctive stages (Strategize, Apply, Evaluate, and Reflect) designed to guide constituencies involved in the study to design, test, and enhance a mobile learning model. The findings, to date, reveal some of the contextual phenomena that create both challenges and opportunities for a mobile learning model. From this, design strategies are evolving focused on sustained literacy exposure for extremely marginalized (economically, educationally,geographically, and technologically) migrant indigenous children who have no consistent access to a formal education system.

I strongly recommend reading this article to anyone who is taking the learning design course to gain a better understanding of the action research model that Dr. Kim is talking about. 
It's time to change the old method of Instructional design and get more practical!


Read more details on the suggested action research model here.


A comparative analysis of a game-based mobile learning model in low-socioeconomic communities of India


A comparative analysis of a game-based mobile learning model in
low-socioeconomic communities of India


Abstract:
This study explores the effectiveness of a game-based mobile learning model for children living in
underdeveloped regions with significant contextual variations. Data for this study came from a total of
210 children between the ages of 6–14 years old from six marginalized communities in India. The
findings reveal that children with little or no previous exposure to technology were able to not only
figure out the given mobile learning technology, but also solve a series of incrementally challenging
problems by playing math games without specific intervention or instruction by adults. The study also
found that various factors, including gender and group size, do affect children’s ability to adopt and learn while presenting a unique set of learning interaction patterns. This paper concludes with specific
recommendations for future ICT4D (Information and Communication Technology for Development)
projects for educational development particularly targeting developing regions.

Read the full article here.

Pocket School: Exploring mobile technology as a sustainable literacy education option for underserved indigenous children in Latin America


Pocket School: Exploring mobile technology as a sustainable literacy education option for underserved indigenous children in Latin America

Abstract: 
Literacy is a human right unequally distributed among the world’s population. Despite global efforts to fight illiteracy, high illiteracy rates continue to jeopardize access for many to basic schooling, life-long learning, health, and environment safety. Illiteracy also hinders the economic prosperity of the poorest societies in this digital age. Among the underserved population in Latin America, many of the indigenous children are the poorest of the poor who hardly have access to formal and stable schooling. This paper reviews the literature addressing education inequality issues in Latin America and
possible opportunities with mobile learning technology to counter the effects of the education inequality. Also, this paper suggests mobile technology design considerations to meet the particular learning needs of the extremely underserved and underachieving indigenous children in Latin America.


This is my favorite article. The suggested model is very exciting and the points that Dr. Kim is trying to make about empowering learners even in the most underserved area is very inspiring.

Find the full article here

Designing a New Learning Environment on #Venture-Lab

I'm taking the Designing a New Learning Environment on #Venture-Lab course by Dr. Paul Kim.
Take a look at the Intro for start:


I've been looking up Dr. Kim's publication on the net and will be posting the collection over next few weeks.